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Audio from “Designing Open Storyworlds” panel at StoryWorld 2012 Conference

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StoryWorld 2012 is over, but the value generated there continues to echo forward thanks to all the folks who tweeted, blogged, posted, and curated. Especially Anthony Torres, who snagged an audio recording of the panel I moderated, “Designing Open Storyworlds” (big thanks, Anthony)!

I was joined by three talented and experienced storytellers who kindly shared their time and thoughts:

Chuck Wendig
Josh Sawyer
James Waugh

The panel attempted to explore design considerations for worlds meant to hold more than one story, whether it be a franchise, a transmedia property, or a multi-medium experience. Truly, a daunting task, but the panelists stepped right up and delivered an amazing amount of ideas, suggestions, and warnings based on their own experiences.

Thanks again to the panelists and to Anthony!

[please excuse the noise at the very beginning of the audio - my simian-based audio engineering talents were not up to the task of removing the erroneous noises; and it's just a quick bio about me and my work, so you aren't missing much!]

 


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